
Terrebeadu
Game Rules
The Deck
In Terrebeadu the minimum amount of cards for playing is 40 cards in a deck. These 40 cards include, Battle, Pursuer, Defence, Building, Accessory, and Life Guides. However, it excludes any Characters, Wild Cards, or Environmental Cards. You may have up to 100 cards in a deck, but any more would not be necessary. Decks are entirely interchangeable and the combination of cards in them are up to you. You may also have as many decks as you'd like, but only one deck can be used per player each game
Aside from your main deck, it is also important to have a Wild Card deck. Some cards prompt the need to draw this kind of card. Your Wild Card deck must include at least 15 Wild Cards for a game.
Additionally, for Environmental Mode Players, your Environmental Card Deck must have at least 10 of this card category.

Game Setup
Face the board in front of you, You should be able to read the opponent's right side (your left), and your right side’s lettering should be upside down. Place your ‘playing deck’ to the left of the board in between rows 12-16. Place your ‘wild deck’ to the right of the board in between rows 6-10 on that side. Make space for your boneyard between rows 1-5 (of the right side) to the right side of the board.
When the Game begins, pay for (with game currency) and place your character card's figurine in the one space on the row closest to you. Later, all Pursuers are placed in the pursuer columns and all Life Guides are placed in the Life Guide row. Pursuers may only move up the Pursuer columns and across the opposing Life Guide row. Life Guides may only move laterally in their row.
No cards may be moved during the until the second round (or the fourth if in Environmental Mode).

Instructions Manual
Here you can find all relevant information about playing the game. Enjoy!